VoiceCraft (Repository and Build)
Repository: AvionBlock/VoiceCraft
Repository structure
VoiceCraft.Client/*platform clients for Windows, Linux, macOS, Android, iOS, and browser-related targetsVoiceCraft.Serverstandalone VoiceCraft backendVoiceCraft.Coreshared core utilities, audio helpers, localization, constantsVoiceCraft.Networkprotocol packets, transports, entities, effects, world logic- test projects protocol, network, and integration coverage
What the repository contains
The repository is broader than "client + server":
- full client settings model
- embedded locales
- Minecraft-facing transports:
McHttp,McWss,McTcp - packet definitions for VoiceCraft and McApi layers
- audio effects and visibility systems
Build requirements
From source code:
- .NET SDK
9.0.312 rollForward: latestMinor
Check locally:
dotnet --info
Build the solution
git clone https://github.com/AvionBlock/VoiceCraft.git
cd VoiceCraft
dotnet restore
dotnet build -c Release
Run the server
dotnet run --project VoiceCraft.Server -- --language en-US
Useful root options:
--language <locale>--exit-on-invalid-properties--transport-mode <http|tcp|wss>--transport-host <host>--transport-port <port>--server-key <token>
Client builds
Examples:
dotnet build VoiceCraft.Client/VoiceCraft.Client.Windows -c Release
dotnet build VoiceCraft.Client/VoiceCraft.Client.Linux -c Release
dotnet build VoiceCraft.Client/VoiceCraft.Client.MacOS -c Release
Mobile targets usually require their own platform SDK toolchains.
Embedded locales
Current embedded locales include:
en-USru-RUnl-NLde-DEpl-PLzh-CNzh-TW
Production checklist
- Run
VoiceCraft.Serveronce to generate config. - Replace all generated transport tokens.
- Decide which transport you actually need:
McHttpMcWssMcTcp
- Open only required ports.
- Keep backups of
ServerProperties.json.